Last year I took my HTC Vive into our local First School and led a group of 5 - 7 year olds on an expedition up to Everest Basecamp and on to the summit, as part of their topic of studying Explorers.
I wrote about the experience here on Medium.
Credits to Solfar Studios, the team behind the Everest VR Concept for HTC Vive.
Next week I’m taking a group of 4-5 year olds to the bottom of the ocean… write up to follow, if they let me out alive.
This topic is for the discussion of the role of Immersive Experiences, delivered by Virtual Reality and Augmented Reality.
To me it’s an incredibly exciting topic.
I’ve already seen first hand the power of this technology in generating an emotional response and real engagement towards the curriculum, that would be otherwise hard to achieve.
What I love, is that it sets a tangible context for everything that would follow, if a child was able to drop into an immersive, high fidelity, high quality virtualisation of a location, a period of history, a learning environment free of physical constraints relating to safety or geographic proximity.
If every new topic starts with an “experience” rather than an explanation. An emotional journey, rather than a dry and formal presentation.
I think that schools, with the right guidance, support and training, could really embrace and benefit from room scale virtual reality systems embedded into the classroom.
What do you think?